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package com.mygameframework.test;

import com.mygameframework.sprite.AbstractSprite;
import com.mygameframework.sprite.Animation;
import java.util.Map;

/**
 *
 * @author bill
 */
public class GirlSprite extends AbstractSprite {
    public static int DIR_TOP=0;
    public static int DIR_RIGHT=2;
    public static int DIR_BOTTOM=3;
    public static int DIR_LEFT=4;
    
    public int face;//0上,1右,2下,3左
    public GirlSprite(Map<Integer, Animation> anims) {
        super(anims);
    }

    @Override
    public void updateSprite() {
        ;
    }
    public void fire(){
        
    }
}
